{"id":4698,"date":"2023-01-23T19:00:20","date_gmt":"2023-01-24T01:00:20","guid":{"rendered":"https:\/\/zepfhyr.com\/blog\/?p=4698"},"modified":"2023-01-23T15:02:38","modified_gmt":"2023-01-23T21:02:38","slug":"feedback-on-the-proposed-ogl-1-2-from-wizards-of-the-coast","status":"publish","type":"post","link":"https:\/\/zepfhyr.com\/blog\/2023\/01\/feedback-on-the-proposed-ogl-1-2-from-wizards-of-the-coast\/","title":{"rendered":"Feedback on the proposed OGL 1.2 from Wizards of the Coast"},"content":{"rendered":"<p>Last week, Wizards of the Coast decided to release a proposed OGL 1.2 in an attempt to undo the damage of their disastrous OGL 1.1 leak. On the surface, this looks like a capitulation to pressure from the community, but the reality is that it is still too restrictive. It&#8217;s clear that Hasbro and Wizards leadership care more about extracting more money from the fan base than they do about creating a great product for people to enjoy. Follow the link to the official statement from Wizards over <a href=\"https:\/\/www.dndbeyond.com\/posts\/1432-starting-the-ogl-playtest\">at D&amp;D Beyond here<\/a>.<\/p>\n<p>Included in the statement is a link to a feedback survey on the contents of the proposed OGL 1.2. I&#8217;ve taken the liberty of copying and pasting my answers here. My feelings may not match everyone&#8217;s, and I definitely digressed from the questions a times, but I feel strongly that this push by Wizards to turn D&amp;D into just another micro-transaction-laden digital experience will be worse for everyone.<\/p>\n<p><strong><span class=\"sg-question-number\">1.<\/span>\u00a0Would you like to provide feedback on the content of the proposed OGL 1.2?<\/strong><\/p>\n<p>Yes<\/p>\n<p><strong><span class=\"sg-question-number\">2.<\/span>\u00a0Now that you&#8217;ve read the proposed OGL 1.2, what concerns or questions come to mind for you?<\/strong><\/p>\n<p>This still feels like a plot by a public company to extract money from its fanbase, rather than an attempt to create a compelling product for its fans to enjoy. I understand that Wizards is owned by Hasbro and Hasbro has a commitment to its shareholders, but this egregious attempt to wring money out of people that have willingly been giving it to you for decades is a bad look, especially in this age of greedy corporations getting gutted by organized people on the Internet.<\/p>\n<p>The OGL 1.0a has allowed Wizards to flourish into a cultural touchstone that is STILL wildly successful compared to most products. The OGL 1.2 is at-best anti-competitive and at worst anti-consumer. We would have gladly supported D&amp;D&#8217;s digital future because it would have been the best option with the most access to official content. Yes, other VTTs would have existed and had similar features, and they might have even taken some of your market share (though most would likely have simply collected customers that wouldn&#8217;t have wanted your offering in the first place because they couldn&#8217;t afford it). This arrogant decision has ruined the reputation that took 30 years to build.<\/p>\n<p>This foolish attempt to extract as much money from your fans as possible is the single dumbest decision you could have ever made. There may be players that desire a digital experience over an in-person or analog one, but there aren&#8217;t enough willing to give a team of executives looking for their next bonus to justify this decision. There will be alternatives to whatever digital future you build and your greed will amplify their existence.<\/p>\n<p><strong><span class=\"sg-question-number\">3.<\/span>\u00a0After reading the proposed OGL 1.2, how has your perception of the future of Dungeons &amp; Dragons changed compared to before reading OGL 1.2?<\/strong><\/p>\n<p>Much worse<\/p>\n<p><strong><span class=\"sg-question-number\">4.<\/span>\u00a0What would be needed to improve your perception of Dungeons &amp; Dragons&#8217; future?<\/strong><\/p>\n<p>A sincere apology to the community, the removal of the executives responsible for this incredibly stupid strategy (maybe let&#8217;s start with Chris Cao and work our way up from there), and a focus on a return to respect for players as people and not walking cash pi\u00f1atas.<\/p>\n<p><strong><span class=\"sg-question-number\">5.<\/span>\u00a0How would you rate your level of understanding and your level of satisfaction with the\u00a0<u>Creative Commons Attribution 4.0 International<\/u>? 5 = High, 1 = Low<\/strong><\/p>\n<p>Understanding: 5<\/p>\n<p>Satisfaction: 5<\/p>\n<p><strong><span class=\"sg-question-number\">6.<\/span>\u00a0How would you rate your level of understanding and your level of satisfaction\u00a0with the\u00a0<u>content\u00a0found in the SRD\u00a0that will be released under Creative Commons<\/u>? 5 = High, 1 = Low<\/strong><\/p>\n<p>Understanding: 5<\/p>\n<p>Satisfaction: 3<\/p>\n<p><strong><span class=\"sg-question-number\">7.<\/span>\u00a0Do you have any other comments about the\u00a0Creative Commons Attribution 4.0 International and\/or the\u00a0content that will be released under Creative Commons?<\/strong><\/p>\n<p>The Creative Commons Attribution 4.0 International license is a fantastic license and a great start to fixing some of the blunders you&#8217;ve made so far in 2023. However, the content being released to CC4.0 is incredibly limited: clearly an attempt to prevent anyone from using what you&#8217;ve released to build a competitor. However, what you&#8217;ve proposed to release isn&#8217;t even protected content in the first place. The methods and mechanics of any version of D&amp;D aren&#8217;t protectable, so why not release the entirety of them to CC to show that you actually understand and value your players. You want to protect your IP, and I get that. So, do so by keeping your internal creations out of the CC release, but release the instructions for crafting races, classes, etc. so players can go ahead and homebrew to their heart&#8217;s content. The fanbase will be better for and far more forgiving. Especially if your plans to become a micro-transaction-heavy digital playset move forward. Let those of us that have no desire to be a part of that world continue to play the game we love without your capitalist hellscape.<\/p>\n<p><strong><span class=\"sg-question-number\">8.<\/span>\u00a0How would you rate your level of understanding and your level of satisfaction\u00a0with the\u00a0<u>Notice of Deauthorization<\/u>? 5 = High, 1 = Low<\/strong><\/p>\n<p>Understanding: 5<\/p>\n<p>Satisfaction: 1<\/p>\n<p><strong><span class=\"sg-question-number\">9.<\/span>\u00a0Do you have any other comments about the\u00a0Notice of Deauthorization?<\/strong><\/p>\n<p>You have lied to our faces about why you wish to deauthorize OGL 1.0a. You have invented a boogeyman in order to manipulate your fanbase into accepting a terrible deal. Yes, hateful content is a threat to any platform, but you have failed to explain how the OGL 1.0a fails to prevent hateful content in the first place. Further, the community already takes care of these issues on our own. We are an inclusive place, focused on building up instead of tearing down. There is no need to create a new OGL for this purpose. This is a lie attempting to prevent the OGL 1.0a from being used by those you view as competitors to continue to exist in this space. Do better. If you don&#8217;t like competition, just say so. Stop being cowards and just be honest about it. Trying to manipulate us is a bad look.<\/p>\n<p><strong><span class=\"sg-question-number\">10.<\/span>\u00a0How would you rate your level of understanding and your level of satisfaction with\u00a0the\u00a0<u>types of content covered<\/u>\u00a0by the proposed OGL 1.2? 5 = High, 1 = Low<\/strong><\/p>\n<p>Understanding: 5<\/p>\n<p>Satisfaction: 3<\/p>\n<p><strong><span class=\"sg-question-number\">11.<\/span>\u00a0How would you rate your level of understanding and your level of satisfaction with\u00a0the\u00a0<u>content ownership rights<\/u>\u00a0outlined in the proposed OGL 1.2? 5 = High, 1 = Low<\/strong><\/p>\n<p>Understanding: 5<\/p>\n<p>Satisfaction: 5<\/p>\n<p><strong><span class=\"sg-question-number\">12.<\/span>\u00a0Do you have any other comments about the types of content covered\u00a0and\/or the content ownership rights outlined by the proposed OGL 1.2?<\/strong><\/p>\n<p>Since the OGL 1.2 aims to reduce the number of places we are allowed to use officially licensed content, the SRD 5.1 should include a larger selection of content available for use. The original intention of the SRD was to give players the basic ability to play D&amp;D without purchasing any official books and have enough information to build their own games or at least whet their appetite for more content. Since the new monetization strategy is for all players to either have a digital subscription or be encouraged to spend money on cosmetics for a future digital project via micro transactions, there should be a larger portion of content made available via the SRD. Especially since the SRD will no longer be usable by third-parties making content that Wizards finds to be competitive.<\/p>\n<p><strong><span class=\"sg-question-number\">13.<\/span>\u00a0How would you rate your level of understanding and your level of satisfaction with\u00a0the &#8220;<u>You Control Your Content&#8221; section<\/u>? 5 = High, 1 = Low<\/strong><\/p>\n<p>Understanding: 5<\/p>\n<p>Satisfaction: 5<\/p>\n<p><strong><span class=\"sg-question-number\">14.<\/span>\u00a0How would you rate your level of understanding and your level of satisfaction with\u00a0the &#8220;<u>Warranties And Disclaimers&#8221; section<\/u>? 5 = High, 1 = Low<\/strong><\/p>\n<p>Understanding: 5<\/p>\n<p>Satisfaction: 2<\/p>\n<p><strong><span class=\"sg-question-number\">15.<\/span>\u00a0How would you rate your level of understanding and your level of satisfaction with\u00a0the &#8220;<u>Modification Or Termination&#8221; section<\/u>? 5 = High, 1 = Low<\/strong><\/p>\n<p>Understanding: 5<\/p>\n<p>Satisfaction: 2<\/p>\n<p><strong><span class=\"sg-question-number\">16.<\/span>\u00a0Do you have any other comments about the &#8220;You Control Your Content&#8221;, &#8220;Warranties And Disclaimers&#8221;, or &#8220;Modification Or Termination&#8221; sections?<\/strong><\/p>\n<p>I actually appreciate the commitment to preventing hateful content or conduct, except for the part where a faceless corporation is the sole arbiter of what is and isn&#8217;t hateful content or conduct and can unilaterally revoke this license without recourse (which is the opposite of &#8220;open&#8221;, I might add).<\/p>\n<p>&#8220;We have the sole right to decide what conduct or content is hateful, and you covenant that you will not contest any such determination via any suit or other legal action.&#8221;<\/p>\n<p>If a licensee firmly believes that you are a) over-reacting (a phrase your leadership team has been quick to throw at the fanbase in the last few weeks), or b) disingenuously accuse a competitor of hateful conduct\/content in order to remove their content from sale, there is no way to challenge such an abuse of power. Let the fans do as we have always done and remove hateful content from our play space as we always have. Alternatively, allow an independent third-party review system to be utilized, if you insist on having a failsafe to remove licenses.<\/p>\n<p><strong><span class=\"sg-question-number\">17.<\/span>\u00a0How would you rate your level of understanding and your level of satisfaction with\u00a0the\u00a0<u>Virtual Tabletop Policy<\/u>? 5 = High, 1 = Low<\/strong><\/p>\n<p>Understanding: 5<\/p>\n<p>Satisfaction: 1<\/p>\n<p><strong><span class=\"sg-question-number\">18.<\/span>\u00a0Do you have any other comments about the Virtual Tabletop Policy?<\/strong><\/p>\n<p>Finally, we get to the real reason for this OGL 1.1\/1.2 debacle. It is no secret that Wizards has been working on their own VTT solution for years. Sadly, instead of competing to have the best VTT on the market, your plan is to simply cripple the competition so that only you can provide a complete experience. This is, again, the very antithesis of open. Further, it goes against the spirit of D&amp;DG and tabletop RPGs as a whole. When one table comes up with a cool new way of playing, we all benefit. The hobby benefits. YOU benefit. Just because you aren&#8217;t making ALL of the money, doesn&#8217;t mean you aren&#8217;t making ENOUGH money. This is everything wrong with corporate greed. If Hasbro needs to continue to grow to appease shareholders, then they should either make themselves a private company, spin Wizards off as its own private entity, or just stop worrying about making the line go up. Such an asinine way of running a company and shows that leadership at Hasbro have no idea what made D&amp;D successful in the first place.<\/p>\n<p><strong><span class=\"sg-question-number\">19.<\/span>\u00a0Have you used the OGL 1.0a or previous versions of the OGL to create third party content?<\/strong><\/p>\n<p>No<\/p>\n<p><strong><span class=\"sg-question-number\">20.<\/span>\u00a0Do you want to create third party content for Dungeons &amp; Dragons in the future?<\/strong><\/p>\n<p>Maybe<\/p>\n<p><strong><span class=\"sg-question-number\">21.<\/span>\u00a0Would you be comfortable releasing TTRPG content under the proposed OGL 1.2 as written?<\/strong><\/p>\n<p>No<\/p>\n<p><strong><span class=\"sg-question-number\">22.<\/span>\u00a0Why do you say that?<\/strong><\/p>\n<p>Because as it stands, the OGL 1.2 is a bad faith agreement that serves to support everything wrong with corporate greed, instead of focusing on the original intention of the OGL 1.0a, which is to grow the hobby and to provide an open collection of content for the fanbase to enjoy in whatever way made the most sense to their group.<\/p>\n<p><strong><span class=\"sg-question-number\">23.<\/span> How would you rate your interest in using the Content Creator Badge as part of your third party works? 5 = High, 1 = Low<\/strong><\/p>\n<p>1<\/p>\n<p><strong><span class=\"sg-question-number\">24.<\/span>\u00a0Do you have any other comments about Content Creator Badges?<\/strong><\/p>\n<p>If I thought creating and sharing third party works was a good investment of my time under a less-restrictive and self-serving OGL, I might be interested. But as it stands, the Content Creator Badge is just a symbol of willingness to serve Wizards rather than the community at large.<\/p>\n<p><strong>What other feedback do you have for us (related to the Open Games License or otherwise)?<\/strong><\/p>\n<p>I desperately hope enough people have similar feedback to encourage Hasbro and Wizards to rethink their priorities in this matter. I have loved D&amp;D for more than half of my lifetime. I have spent more time in the last two weeks researching alternative solutions to continuing one of my favorite hobbies than I have ever spent in the last two decades. This poor executive vision has severely damaged the brand value of D&amp;D and I really hope it&#8217;s not the death of it. But if this aggressive plan to monetize everyone through terrible business practices continues, I can&#8217;t continue to be a part of this community.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Last week, Wizards of the Coast decided to release a proposed OGL 1.2 in an attempt to undo the damage of their disastrous OGL 1.1 leak. On the surface, this looks like a capitulation to pressure from the community, but the reality is that it is still too restrictive. It&#8217;s clear that Hasbro and Wizards [&hellip;]<\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2},"jetpack_post_was_ever_published":false},"categories":[356],"tags":[],"class_list":["post-4698","post","type-post","status-publish","format-standard","hentry","category-roll-for-high-five","post-preview"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_likes_enabled":false,"jetpack-related-posts":[{"id":4696,"url":"https:\/\/zepfhyr.com\/blog\/2023\/01\/guess-its-time-to-reroll-all-my-characters\/","url_meta":{"origin":4698,"position":0},"title":"Guess it&#8217;s time to reroll all my characters","author":"Jared Cash","date":"January 19, 2023","format":false,"excerpt":"I didn't want to cancel my D&D Beyond Subscription, but I really feel like I have no other choice but to vote with my wallet. I held off on this until I knew I could get my characters saved. I don't know where I go next. I'm looking for tools\u2026","rel":"","context":"In &quot;A Day in the Life&quot;","block_context":{"text":"A Day in the Life","link":"https:\/\/zepfhyr.com\/blog\/category\/life\/"},"img":{"alt_text":"Screenshot of the cancellation confirmation screen for D&D Beyond. A wind-up mechanical dragon with a winding key in its breastbone rests on a white surface. An open pocket watch is placed beside it. A variety of tinkering tools are laid out in front of it.","src":"https:\/\/i0.wp.com\/zepfhyr.com\/blog\/wp-content\/uploads\/2023\/01\/IMG_1940.jpg?fit=595%2C1200&ssl=1&resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/zepfhyr.com\/blog\/wp-content\/uploads\/2023\/01\/IMG_1940.jpg?fit=595%2C1200&ssl=1&resize=350%2C200 1x, https:\/\/i0.wp.com\/zepfhyr.com\/blog\/wp-content\/uploads\/2023\/01\/IMG_1940.jpg?fit=595%2C1200&ssl=1&resize=525%2C300 1.5x"},"classes":[]},{"id":3756,"url":"https:\/\/zepfhyr.com\/blog\/2018\/12\/goblins-giants-bears-oh-my\/","url_meta":{"origin":4698,"position":1},"title":"Goblins &#038; giants &#038; bears, oh my!","author":"Jared Cash","date":"December 9, 2018","format":false,"excerpt":"This summer, I started running my own Dungeons & Dragons game for my friends using the 5th edition starter campaign, Lost Mine of Phandelver. It's a pretty solid opening campaign, especially for a group of people that range from haven't played in several years to \"What's a d20?\" There are\u2026","rel":"","context":"In &quot;D&amp;D&quot;","block_context":{"text":"D&amp;D","link":"https:\/\/zepfhyr.com\/blog\/category\/games\/board-games\/dd\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":1221,"url":"https:\/\/zepfhyr.com\/blog\/2009\/05\/iphone-app-week\/","url_meta":{"origin":4698,"position":2},"title":"iPhone App Week","author":"Jared Cash","date":"May 25, 2009","format":false,"excerpt":"This Next week, I'm going to be bringing you a number of reviews of iPhone apps I've been using lately. But before I do that, I wanted to point out a few apps I've been on the fence about but think would make really great additions to my collection. Oregon\u2026","rel":"","context":"In &quot;Apple&quot;","block_context":{"text":"Apple","link":"https:\/\/zepfhyr.com\/blog\/category\/apple\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":1980,"url":"https:\/\/zepfhyr.com\/blog\/2011\/09\/from-the-vault-endless-ocean\/","url_meta":{"origin":4698,"position":3},"title":"From the Vault: Endless Ocean","author":"Jared Cash","date":"September 15, 2011","format":false,"excerpt":"I originally wrote this review back in February of 2008. Not sure where I posted it, as it's not on any old blog that I can find. Anyway, I was doing some \"fall cleaning\" on the computer and came across it. I thought it was interesting and chose to post\u2026","rel":"","context":"In &quot;Games&quot;","block_context":{"text":"Games","link":"https:\/\/zepfhyr.com\/blog\/category\/games\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":2519,"url":"https:\/\/zepfhyr.com\/blog\/2012\/05\/sunset-eclipse\/","url_meta":{"origin":4698,"position":4},"title":"Sunset Eclipse","author":"Jared Cash","date":"May 20, 2012","format":false,"excerpt":"On the way home from my parents' house today, we noticed the partial eclipse out the back window. We turned around and stopped to take a few pictures. The sun was descending quite quickly, but I managed to get a few shots. This was the last and best shot I\u2026","rel":"","context":"In &quot;A Day in the Life&quot;","block_context":{"text":"A Day in the Life","link":"https:\/\/zepfhyr.com\/blog\/category\/life\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/zepfhyr.com\/blog\/wp-content\/uploads\/2012\/05\/DSCN0928.jpg?resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/zepfhyr.com\/blog\/wp-content\/uploads\/2012\/05\/DSCN0928.jpg?resize=350%2C200 1x, https:\/\/i0.wp.com\/zepfhyr.com\/blog\/wp-content\/uploads\/2012\/05\/DSCN0928.jpg?resize=525%2C300 1.5x, https:\/\/i0.wp.com\/zepfhyr.com\/blog\/wp-content\/uploads\/2012\/05\/DSCN0928.jpg?resize=700%2C400 2x, https:\/\/i0.wp.com\/zepfhyr.com\/blog\/wp-content\/uploads\/2012\/05\/DSCN0928.jpg?resize=1050%2C600 3x, https:\/\/i0.wp.com\/zepfhyr.com\/blog\/wp-content\/uploads\/2012\/05\/DSCN0928.jpg?resize=1400%2C800 4x"},"classes":[]},{"id":3319,"url":"https:\/\/zepfhyr.com\/blog\/2015\/04\/amazon-echo-first-impressions\/","url_meta":{"origin":4698,"position":5},"title":"Amazon Echo first impressions","author":"Jared Cash","date":"April 2, 2015","format":false,"excerpt":"When Amazon first announced the Echo and the accompanying promotional video, I was torn. The aspirational concept at work was great. A precursor to Jarvis, the digital butler from the Iron Man movies. Tony Stark's AI-powered smart house is\u00c2\u00a0what\u00c2\u00a0I think the dreams of virtual assistants like Siri and Cortana hope\u2026","rel":"","context":"In &quot;Random Acts of Technology&quot;","block_context":{"text":"Random Acts of Technology","link":"https:\/\/zepfhyr.com\/blog\/category\/rat\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/zepfhyr.com\/blog\/wp-content\/uploads\/2015\/04\/2015-04-02-17.40.54-cropped.jpg?fit=1200%2C405&ssl=1&resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/zepfhyr.com\/blog\/wp-content\/uploads\/2015\/04\/2015-04-02-17.40.54-cropped.jpg?fit=1200%2C405&ssl=1&resize=350%2C200 1x, https:\/\/i0.wp.com\/zepfhyr.com\/blog\/wp-content\/uploads\/2015\/04\/2015-04-02-17.40.54-cropped.jpg?fit=1200%2C405&ssl=1&resize=525%2C300 1.5x, https:\/\/i0.wp.com\/zepfhyr.com\/blog\/wp-content\/uploads\/2015\/04\/2015-04-02-17.40.54-cropped.jpg?fit=1200%2C405&ssl=1&resize=700%2C400 2x, https:\/\/i0.wp.com\/zepfhyr.com\/blog\/wp-content\/uploads\/2015\/04\/2015-04-02-17.40.54-cropped.jpg?fit=1200%2C405&ssl=1&resize=1050%2C600 3x"},"classes":[]}],"jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/zepfhyr.com\/blog\/wp-json\/wp\/v2\/posts\/4698","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/zepfhyr.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/zepfhyr.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/zepfhyr.com\/blog\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/zepfhyr.com\/blog\/wp-json\/wp\/v2\/comments?post=4698"}],"version-history":[{"count":1,"href":"https:\/\/zepfhyr.com\/blog\/wp-json\/wp\/v2\/posts\/4698\/revisions"}],"predecessor-version":[{"id":4699,"href":"https:\/\/zepfhyr.com\/blog\/wp-json\/wp\/v2\/posts\/4698\/revisions\/4699"}],"wp:attachment":[{"href":"https:\/\/zepfhyr.com\/blog\/wp-json\/wp\/v2\/media?parent=4698"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/zepfhyr.com\/blog\/wp-json\/wp\/v2\/categories?post=4698"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/zepfhyr.com\/blog\/wp-json\/wp\/v2\/tags?post=4698"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}