{"id":2490,"date":"2012-04-17T13:50:15","date_gmt":"2012-04-17T18:50:15","guid":{"rendered":"http:\/\/zepfhyr.com\/blog\/?p=2490"},"modified":"2020-02-06T21:26:10","modified_gmt":"2020-02-07T03:26:10","slug":"infinity-blade-ii-clashmobs-facebook-and-anger-oh-my","status":"publish","type":"post","link":"https:\/\/zepfhyr.com\/blog\/2012\/04\/infinity-blade-ii-clashmobs-facebook-and-anger-oh-my\/","title":{"rendered":"Infinity Blade II &#8211; ClashMobs, Facebook, and Anger\u00e2\u20ac\u00a6\u00c2\u00a0OH MY!"},"content":{"rendered":"<p>I was a huge fan of <a href=\"http:\/\/click.linksynergy.com\/fs-bin\/stat?id=boISyYkY0ls&amp;offerid=146261&amp;type=3&amp;subid=0&amp;tmpid=1826&amp;RD_PARM1=http%253A%252F%252Fitunes.apple.com%252Fus%252Fapp%252Finfinity-blade%252Fid387428400%253Fmt%253D8%2526uo%253D4%2526partnerId%253D30\" target=\"_blank\" rel=\"noopener noreferrer\">Infinity Blade<\/a> and when <a href=\"http:\/\/click.linksynergy.com\/fs-bin\/stat?id=boISyYkY0ls&amp;offerid=146261&amp;type=3&amp;subid=0&amp;tmpid=1826&amp;RD_PARM1=http%253A%252F%252Fitunes.apple.com%252Fus%252Fapp%252Finfinity-blade-ii%252Fid447689011%253Fmt%253D8%2526uo%253D4%2526partnerId%253D30\" target=\"_blank\" rel=\"noopener noreferrer\">Infinity Blade II<\/a> arrived, it brought a number of amazing enhancements to the game that greatly improved on the formula. I really loved the enhanced story, especially after having read the <a href=\"http:\/\/click.linksynergy.com\/fs-bin\/stat?id=boISyYkY0ls&amp;offerid=146261&amp;type=3&amp;subid=0&amp;tmpid=1826&amp;RD_PARM1=http%253A%252F%252Fitunes.apple.com%252Fus%252Fbook%252Finfinity-blade-awakening%252Fid469531262%253Fmt%253D11%2526uo%253D4%2526partnerId%253D30\" target=\"_blank\" rel=\"noopener noreferrer\">Infinity Blade: Awakening<\/a> ebook which bridged the two games.<\/p>\n<p>I was even more excited for the teased ClashMob feature. When it finally arrived last week, a lot of people complained about the fact that Facebook was required to play (rather than, say, Game Center). However, it made sense to me for a number of reasons:<\/p>\n<ul>\n<li>Facebook was already a part of the first Infinity Blade, which allowed others to view your character on Facebook<\/li>\n<li>Requiring users to sign up for accounts specific to Epic Games or Chair Entertainment would have been cumbersome and required additional infrastructure<\/li>\n<li>Most Facebook users also have a significantly larger pool of friends than Game Center, Open Feint, Plus+, etc.<\/li>\n<li>Game Center likely has missing functionality in its API that ClashMob required<\/li>\n<\/ul>\n<p>My only concern about using Facebook for ClashMob is the restrictions Facebook has on child accounts. Children under 13 that quite enjoy the Infinity Blade series can&#8217;t participate unless they lie about their age to create an account. Further, privacy is always a concern with a company that exists solely to mine data for ad sales. Privacy concerns and age restrictions aside, Facebook is a very robust platform for this specific feature. It didn&#8217;t take long for my Facebook friends to start appearing in my ClashMob. Those that are truly concerned could easily create a false profile specifically as a gaming network and use it to find people to play with while keeping their personal information off the service altogether.<\/p>\n<p>All in all, I&#8217;m quite happy to have the ClashMob arrive and can&#8217;t wait to see what other features are coming in the future.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I was a huge fan of Infinity Blade and when Infinity Blade II arrived, it brought a number of amazing enhancements to the game that greatly improved on the formula. I really loved the enhanced story, especially after having read the Infinity Blade: Awakening ebook which bridged the two games. I was even more excited [&hellip;]<\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2},"jetpack_post_was_ever_published":false},"categories":[3,135,5,136],"tags":[251],"class_list":["post-2490","post","type-post","status-publish","format-standard","hentry","category-apple","category-games","category-iphone-ipad","category-video-games","tag-infinity-blade","post-preview"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_likes_enabled":false,"jetpack-related-posts":[{"id":3090,"url":"https:\/\/zepfhyr.com\/blog\/2013\/09\/infinity-blade-iii-infinity-harder\/","url_meta":{"origin":2490,"position":0},"title":"Infinity Blade III:\u00c2\u00a0Infinity Harder!","author":"Jared Cash","date":"September 17, 2013","format":false,"excerpt":"Soon, Chair Entertainment will release Infinity Blade III upon the world and it will never be the same. The (presumably) final chapter in the Infinity Blade story, Infinity Blade III builds upon its predecessors to become one of the most robust and most anticipated games ever developed for iPhone and\u2026","rel":"","context":"In &quot;iPhone\/iPad&quot;","block_context":{"text":"iPhone\/iPad","link":"https:\/\/zepfhyr.com\/blog\/category\/apple\/iphone-ipad\/"},"img":{"alt_text":"Infinity Blade III","src":"https:\/\/i0.wp.com\/zepfhyr.com\/blog\/wp-content\/uploads\/2013\/09\/118582.o-1024x576.png?resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/zepfhyr.com\/blog\/wp-content\/uploads\/2013\/09\/118582.o-1024x576.png?resize=350%2C200 1x, https:\/\/i0.wp.com\/zepfhyr.com\/blog\/wp-content\/uploads\/2013\/09\/118582.o-1024x576.png?resize=525%2C300 1.5x"},"classes":[]},{"id":2472,"url":"https:\/\/zepfhyr.com\/blog\/2012\/03\/infinity-blade-and-clones-showdown\/","url_meta":{"origin":2490,"position":1},"title":"Infinity Blade and clones showdown","author":"Jared Cash","date":"March 15, 2012","format":false,"excerpt":"When Infinity Blade was released for iOS, iPhone and iPad gamers all over the world became very, very excited. Here was a game with incredible graphics, marvelous gameplay, and an exciting (albeit threadbare) story. And, as can always be expected when a genre-defining hit is born, the clones slowly began\u2026","rel":"","context":"In &quot;Apple&quot;","block_context":{"text":"Apple","link":"https:\/\/zepfhyr.com\/blog\/category\/apple\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":3424,"url":"https:\/\/zepfhyr.com\/blog\/2015\/12\/there-are-like-a-crapton-of-ios-sales-right-now\/","url_meta":{"origin":2490,"position":2},"title":"There are, like, a crapton of iOS sales right now","author":"Jared Cash","date":"December 21, 2015","format":false,"excerpt":"Like, so many that I don't even have the strength to write a paragraph about each of them. I'm just going to link to them here. You should find the ones you're interested in and check them out. Or just buy them all. That works, too. Whatever. They're all on\u2026","rel":"","context":"In &quot;iPhone\/iPad&quot;","block_context":{"text":"iPhone\/iPad","link":"https:\/\/zepfhyr.com\/blog\/category\/apple\/iphone-ipad\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":1824,"url":"https:\/\/zepfhyr.com\/blog\/2010\/12\/infinity-bladeinfinitely-epic\/","url_meta":{"origin":2490,"position":3},"title":"Infinity Blade=Infinitely Epic","author":"Jared Cash","date":"December 9, 2010","format":false,"excerpt":"So, Epic Games has released Infinity Blade. Developed by their in-house studio, Chair, Infinity Blade is easily the most gorgeous game yet to be released on the iTunes App Store. And it is gorgeous. And fun. And gorgeous. If you have been living under an iOS rock since the iPhone\u2026","rel":"","context":"In &quot;Apple&quot;","block_context":{"text":"Apple","link":"https:\/\/zepfhyr.com\/blog\/category\/apple\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":2971,"url":"https:\/\/zepfhyr.com\/blog\/2013\/07\/best-of-the-best-ios-apps-free-to-celebrate-app-stores-5th-anniversary\/","url_meta":{"origin":2490,"position":4},"title":"Best of the best iOS apps free to celebrate App Store&#8217;s 5th Anniversary","author":"Jared Cash","date":"July 8, 2013","format":false,"excerpt":"To celebrate the iOS App Store's 5th anniversary, several app developers have decided to make their apps free for a short period of time. Now, free apps are pretty common on the App Store, but a couple of the apps on this list have\u00c2\u00a0never been free before, and are arguably\u2026","rel":"","context":"In &quot;Apple&quot;","block_context":{"text":"Apple","link":"https:\/\/zepfhyr.com\/blog\/category\/apple\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":2355,"url":"https:\/\/zepfhyr.com\/blog\/2012\/03\/the-new-ipad-iphoto-garageband-and-you\/","url_meta":{"origin":2490,"position":5},"title":"The new iPad, iPhoto, GarageBand, and You!","author":"Jared Cash","date":"March 8, 2012","format":false,"excerpt":"Yesterday, Apple monopolized the tech news circuit (and, lets face it, much of the news as a whole) with their special event to announce the new iPad. Sure, they announced some other stuff, too: an updated Apple TV with 1080p support, purchased movies from iTunes now stored in iCloud and\u2026","rel":"","context":"In &quot;Apple&quot;","block_context":{"text":"Apple","link":"https:\/\/zepfhyr.com\/blog\/category\/apple\/"},"img":{"alt_text":"Honeymoon Original","src":"https:\/\/i0.wp.com\/zepfhyr.com\/blog\/wp-content\/uploads\/2012\/03\/IMG_0396.jpg?resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/zepfhyr.com\/blog\/wp-content\/uploads\/2012\/03\/IMG_0396.jpg?resize=350%2C200 1x, https:\/\/i0.wp.com\/zepfhyr.com\/blog\/wp-content\/uploads\/2012\/03\/IMG_0396.jpg?resize=525%2C300 1.5x, https:\/\/i0.wp.com\/zepfhyr.com\/blog\/wp-content\/uploads\/2012\/03\/IMG_0396.jpg?resize=700%2C400 2x, https:\/\/i0.wp.com\/zepfhyr.com\/blog\/wp-content\/uploads\/2012\/03\/IMG_0396.jpg?resize=1050%2C600 3x"},"classes":[]}],"jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/zepfhyr.com\/blog\/wp-json\/wp\/v2\/posts\/2490","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/zepfhyr.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/zepfhyr.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/zepfhyr.com\/blog\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/zepfhyr.com\/blog\/wp-json\/wp\/v2\/comments?post=2490"}],"version-history":[{"count":4,"href":"https:\/\/zepfhyr.com\/blog\/wp-json\/wp\/v2\/posts\/2490\/revisions"}],"predecessor-version":[{"id":4159,"href":"https:\/\/zepfhyr.com\/blog\/wp-json\/wp\/v2\/posts\/2490\/revisions\/4159"}],"wp:attachment":[{"href":"https:\/\/zepfhyr.com\/blog\/wp-json\/wp\/v2\/media?parent=2490"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/zepfhyr.com\/blog\/wp-json\/wp\/v2\/categories?post=2490"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/zepfhyr.com\/blog\/wp-json\/wp\/v2\/tags?post=2490"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}