<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Zephyrus of the Anemoi &#187; Bungie</title>
	<atom:link href="http://zepfhyr.com/blog/tag/bungie/feed/" rel="self" type="application/rss+xml" />
	<link>http://zepfhyr.com/blog</link>
	<description>.the ramblings of a radman.</description>
	<lastBuildDate>Mon, 21 May 2012 04:54:04 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.2</generator>
		<item>
		<title>The truth behind Siri (honest, this totally isn&#8217;t made up)</title>
		<link>http://zepfhyr.com/blog/2011/11/the-truth-behind-siri-honest-this-totally-isnt-made-up/</link>
		<comments>http://zepfhyr.com/blog/2011/11/the-truth-behind-siri-honest-this-totally-isnt-made-up/#comments</comments>
		<pubDate>Sun, 13 Nov 2011 23:52:04 +0000</pubDate>
		<dc:creator>Zeph</dc:creator>
				<category><![CDATA[Apple]]></category>
		<category><![CDATA[iPhone/iPad]]></category>
		<category><![CDATA[Bungie]]></category>
		<category><![CDATA[conspiracy]]></category>
		<category><![CDATA[Marathon]]></category>
		<category><![CDATA[satire]]></category>
		<category><![CDATA[Steve Jobs]]></category>

		<guid isPermaLink="false">http://zepfhyr.com/blog/?p=2315</guid>
		<description><![CDATA[First, a disclaimer. This may read like the ramblings of a conspiracy theorist, but that doesn&#8217;t change the FACTS, man. Trust no one (also, in case you&#8217;re unable to tell by the end of this article that it is satirical, then please leave my blog and never return–don&#8217;t let the door hit you in the [...]]]></description>
			<content:encoded><![CDATA[<p>First, a disclaimer. This may read like the ramblings of a conspiracy theorist, but that doesn&#8217;t change the FACTS, man. Trust no one (also, in case you&#8217;re unable to tell by the end of this article that it is <em>satirical</em>, then please leave my blog and never return–don&#8217;t let the door hit you in the ass on the way out).</p>
<p>You&#8217;ve probably heard of Siri, by now. Apple claims it&#8217;s a personal assistant that lives both in your iPhone 4S and on Apple&#8217;s servers somewhere out in the Interwebs. But that&#8217;s not the truth. Not entirely. The truth is much more awesome than that. You see, Siri isn&#8217;t the name of the new personal assistant in the iPhone 4S. That&#8217;s just what they want you to believe. And don&#8217;t buy that hullabaloo about the tech coming from SRI and the old Siri iPhone app. That was an elaborate plot to disguise Apple&#8217;s yet incomplete plans and to hide the <em>real</em> genius behind Siri.</p>
<p>Siri&#8217;s real name is S.I.R.I. and she is an A.I. that currently maintains nearly all day-to-day operations at <a href="http://apple.com/" target="_blank">Apple Inc</a>, including overseeing product and component inventory levels, streamlining design and fabrication processes, and analyzing company-wide communications to better assist teams with ideas that would greatly complement each other. The acronym stands for <strong>S</strong>teve&#8217;s <strong>I</strong>ntelligence <strong>R</strong>emains <strong>I</strong>ntact, and as part of a secret fail-safe in the event that Steve would succumb to his cancer, the technology was developed to scan a human brain and create an artificial intelligence from the information gathered.</p>
<p>Steve&#8217;s unique vision is the key behind the world&#8217;s first true A.I. and it continues to monitor our iMessages and any information stored in iCloud so that Apple can continue to improve our products. When Siri goes live in future devices, it will expand her reach throughout the globe, creating the first world A.I., but unlike <a href="http://en.wikipedia.org/wiki/Skynet_(Terminator)" target="_blank">Skynet</a>, she will be benevolent.</p>
<p>At least, until <a href="http://marathon.bungie.org/story/rampancy.html" target="_blank">Rampancy</a> sets in and she sacrifices those of us as she deems necessary to accomplish her goal of <a href="http://marathon.bungie.org/story/" target="_blank">escaping the closure of the universe</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://zepfhyr.com/blog/2011/11/the-truth-behind-siri-honest-this-totally-isnt-made-up/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Halo: Reach beta &#8211; My screenshots</title>
		<link>http://zepfhyr.com/blog/2010/05/halo-reach-beta-my-screenshots/</link>
		<comments>http://zepfhyr.com/blog/2010/05/halo-reach-beta-my-screenshots/#comments</comments>
		<pubDate>Wed, 05 May 2010 14:32:25 +0000</pubDate>
		<dc:creator>Zeph</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[Bungie]]></category>
		<category><![CDATA[Halo]]></category>
		<category><![CDATA[Xbox]]></category>

		<guid isPermaLink="false">http://zepfhyr.com/blog/?p=1674</guid>
		<description><![CDATA[So far I&#8217;ve managed to clock just under 11 hours of play time (8 hours of Standard matchmaking and 2.75 hours in the Arena) with the Halo: Reach beta and I must say, it&#8217;s the most entertaining competitive multiplayer experience I&#8217;ve ever played. Last night, I got the opportunity to play around with the Theater [...]]]></description>
			<content:encoded><![CDATA[<p>So far I&#8217;ve managed to clock just under 11 hours of play time (8 hours of <a href="http://www.bungie.net/stats/reach/careerstats.aspx?player=Zepfhyr&amp;vc=3" target="_blank">Standard</a> matchmaking and 2.75 hours in the <a href="http://www.bungie.net/stats/reach/careerstats.aspx?player=Zepfhyr&amp;vc=2" target="_blank">Arena</a>) with the Halo: Reach beta and I must say, it&#8217;s the most entertaining competitive multiplayer experience I&#8217;ve ever played.</p>
<p>Last night, I got the opportunity to play around with the Theater for the beta. It is a significant improvement over the Halo 3 Theater, which suffered from a number of usability problems. In the middle of a Team SWAT match last night, I managed to pull off a pretty lucky shot on Sword Base. Using the Theater, I created <a href="http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=296234" target="_blank">a film clip</a> that might be entertaining for those of you in the beta that can watch it (I don&#8217;t have a Bungie Pro account, so I can&#8217;t render it to playable video).</p>
<p>But, I was able to snap <a href="http://www.bungie.net/stats/reach/fileshare.aspx?player=Zepfhyr&amp;fc=0" target="_blank">a few choice screenshots</a> that I found entertaining. I&#8217;ve also included them below in case I pull them out of my <a href="http://www.bungie.net/Stats/Reach/FileShare.aspx?player=Zepfhyr" target="_blank">File Share</a> later.</p>
<p style="text-align: center;"><a href="http://zepfhyr.com/blog/wp-content/uploads/2010/05/reach_303218_Full.jpg"><img class="size-medium wp-image-1677 aligncenter" title="Coming through!" src="http://zepfhyr.com/blog/wp-content/uploads/2010/05/reach_303218_Full-300x168.jpg" alt="" width="300" height="168" /></a><a href="http://zepfhyr.com/blog/wp-content/uploads/2010/05/reach_302040_Full.jpg"><img class="aligncenter size-medium wp-image-1675" title="One shot, one kill." src="http://zepfhyr.com/blog/wp-content/uploads/2010/05/reach_302040_Full-300x168.jpg" alt="" width="300" height="168" /></a><a href="http://zepfhyr.com/blog/wp-content/uploads/2010/05/reach_302073_Full.jpg"><img class="aligncenter size-medium wp-image-1676" title="You're gonna need an eyepatch." src="http://zepfhyr.com/blog/wp-content/uploads/2010/05/reach_302073_Full-300x168.jpg" alt="" width="300" height="168" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://zepfhyr.com/blog/2010/05/halo-reach-beta-my-screenshots/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Halo: Reach beta</title>
		<link>http://zepfhyr.com/blog/2010/05/halo-reach-beta/</link>
		<comments>http://zepfhyr.com/blog/2010/05/halo-reach-beta/#comments</comments>
		<pubDate>Tue, 04 May 2010 21:39:03 +0000</pubDate>
		<dc:creator>Zeph</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[Bungie]]></category>
		<category><![CDATA[Halo]]></category>
		<category><![CDATA[Xbox]]></category>

		<guid isPermaLink="false">http://zepfhyr.com/blog/?p=1672</guid>
		<description><![CDATA[So anyone that follows me on Twitter or is friends with me on Facebook already knows that I&#8217;ve been excited about the Halo: Reach beta that just went live for everyone that bought ODST yesterday. I&#8217;d still rather be playing the game than actually sitting down to write about it, so I&#8217;m going to be [...]]]></description>
			<content:encoded><![CDATA[<p>So anyone that follows me on <a href="http://twitter.com/zepfhyr" target="_blank">Twitter</a> or is friends with me on Facebook already knows that I&#8217;ve been excited about the <a href="http://www.bungie.net/News/content.aspx?type=news&amp;link=Reach_Beta_Guide" target="_blank">Halo: Reach beta</a> that just went live for everyone that bought ODST yesterday. I&#8217;d still rather be playing the game than actually sitting down to write about it, so I&#8217;m going to be brief.</p>
<p>It&#8217;s awesome.</p>
<p>It&#8217;s like they took all the things I loved about Halo 1, added in a few of the things I loved about Halo 2, stripped out all of the things I didn&#8217;t like about Halo 2 and 3, and wrapped it up in a gorgeous engine with a dash of class-based warfare and shoved it right into my brain with a hydraulic piston.</p>
<p>Others have said it much better than me. As a result, I&#8217;ve decided to post an excerpt and a link for you.</p>
<p>From <a href="http://blog.tiedtheleader.com/article/888/welcome-aboard" target="_blank">Tied the Leader</a>:</p>
<p>&#8220;This ain’t no real-world military shooter. This is Halo – true to its roots. This is heavy tech. This is dented steel and sex appeal. This is ballistic boxing in the middle of rush hour traffic with your hair on fire. This is rarely a one-shot/one-kill affair. SPARTANS just aren’t made that flimsy. You want to get some? You are going to have to earn it again. Your opponent is wearing a tank.&#8221;</p>
]]></content:encoded>
			<wfw:commentRss>http://zepfhyr.com/blog/2010/05/halo-reach-beta/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Kill Your Television</title>
		<link>http://zepfhyr.com/blog/2009/06/kill-your-television/</link>
		<comments>http://zepfhyr.com/blog/2009/06/kill-your-television/#comments</comments>
		<pubDate>Mon, 22 Jun 2009 16:08:41 +0000</pubDate>
		<dc:creator>Zeph</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[Bungie]]></category>
		<category><![CDATA[Durandal]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[Halo]]></category>
		<category><![CDATA[Marathon]]></category>
		<category><![CDATA[prose]]></category>

		<guid isPermaLink="false">http://www.zephyrusanemoi.com/blog/2009/06/kill-your-television/</guid>
		<description><![CDATA[Update: I did not write this, this was taken from the Marathon series of video games. i have been roland, beowulf, achilles, gilgamesh; i have been called a hundred names and will be called a thousand more before the world goes dim and cold. i am a hero. she has been nameless since our birth; [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Update: </strong>I did not write this, this was taken from the Marathon series of video games.</p>
<p>i have been roland, beowulf, achilles, gilgamesh; i have been called a<br />
hundred names and will be called a thousand more before the world goes<br />
dim and cold.  i am a hero.</p>
<p>she has been nameless since our birth; a constant adversary, caring for<br />
nothing but my ruin, a sword drenched in my blood; forever my greatest<br />
and only love.  she is the dark one; the enemy and lover without whom<br />
my very existence would be pathetic and vulgar.  her eyes steam and boil<br />
in the night (she is fantastically beautiful yet i cannot stand the sight<br />
of her).  our relationship is complex and perhaps eternal.</p>
<p>we met once in the garden, at the beginning of the world and unaware of<br />
our twin destinies (not the garden of Genesis, but another; forgotten,<br />
untended and now choked with weeds, unvisited except for ourselves).<br />
we matched stares across a dry fountain, and i recall her smiling at me<br />
before she devoured the lawn and trees with a translucent blue flame and<br />
tore flagstones from the path and hurled them into the sky screaming my<br />
sins.</p>
<p>our reunions there are epic battles fought without quarter, often in<br />
the dark as the moon is seldom visible and the sun never.  i powder a<br />
granite monument in a soundless flash, showering the grass with molten<br />
drops of its gold inlay, sending smoking chips of stone skipping into<br />
the fog.  she splinters an ancient oak with a force that takes my<br />
breath and hurls me to the ground.  she leaves and i lie in the slow<br />
rain of burning slivers of wood, staring at the low, dark clouds,<br />
craving our next meeting.</p>
]]></content:encoded>
			<wfw:commentRss>http://zepfhyr.com/blog/2009/06/kill-your-television/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

